Kamidori Alchemy Meister Save Editor
Zhukov:
I generally don't play games of the sort that would require those measures. However if I did then I would happily cheat my arse off.
If a game is designed in such a way that it makes me want to skip content then that game, or at least that particular content, is shit.
Sep 03, 2012 100% save file (gives you the path in the read me, make sure to make a copy before using this). Kamidori Alchemy Meister - An Angel's Melancholy Part 2 of 2 - Duration: 10:28.

100% this. I'm all about quality above quantity, which with the open world fad there's fewer and fewer games for me to play. Everything in a game should be fun and enjoyable. If I have to swift through the shit to get to the good stuff, then I'm not going to play the game. It seems like game design has taken a huge nosedive with open world games and RPGs. RPGs are so concerned with having all these systems that don't enhance the core game and only dilute it. Getting new weapons/gear constantly only results in busywork, it doesn't make your game deeper or more complex.
Kamidori Alchemy Meister Characters
The following video pretty much exemplifies what good game design is all about and most games are made with the opposite approach where more elements, systems, and content is thrown in regardless if it enhances the core game. It's why I love Team ICO games and why Arkane Studios is my favorite dev right now.
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